The project attempts to simulate a dynamic pollination ecosystem, mimicking real-world pollinator–plant–seed dispersal interactions (zoochory). It features three interdependent agent types—pollinators (bees), plants (flowers), and dispersal agents—whose simple individual behaviours create complex emergent population cycles.

The player only press R to observe behaiours of bees impacted by variables in the scene.

Published 1 day ago
StatusReleased
PlatformsHTML5
Authormruoqing233
Made withUnity

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